Source: godot templates

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---
description: Godot шаблоны
tags: gamedev
title: godot templates
---

## [godot_skeleton](https://github.com/brettchalupa/godot_skeleton)

- Main Menu, Settings, Gameplay, and Pause scenes
- Mouse, keyboard, and controller support by default
- Sensible defaults
- Convention over configuration
- Easy to change
- Uses the Compatibility renderer by default for maximum compatibility; change the renderer as needed!
- Ship quickly, ship often
- Developed with all platforms in mind
- Minimal yet stylish
- Each scene has its own folder
- Preconfigured exports for Web, Linux, macOS, and Windows
- OS-aware menu options & settings
- Build script for exports (requires Ruby and untested on Windows)
- Automatically upload to itch.io if butler is installed
- Web builds load slowly in Chrome and Firefox on macOS and don't work in Safari at all; this is an issue with Godot 4.0

## [godot-template](https://github.com/MechanicalFlower/godot-template)

- Clean separation of assets, resources, scenes, scripts and shaders code
- Continuous integration via [[github-action]]
- Code formatting enforced by gdformat for gdscript code, and clang-format for shaders, via [[pre-commit]]
- Keep track of licenses and attribution by following the reuse specification
- Addons management with gd-plug
- Automatic dependencies bumping with renovate for Godot and addons
- Command runner with just, with a provided Justfile that handle tools installation, exporting, publishing

## [godot-template](https://github.com/sakkaku-dev/godot-template)

- cicd
- publish github, itch, steam

## [godot-project-template](https://github.com/loteque/godot-project-template#js-repo-pjax-container)

- GitHub pages auto-deploy
- itch.io auto-delivery
- best practices dir stucture
- git-LFS
- GUT (Godot Unit Testing)

Смотри еще:

- [[gdscript]]
- [[gamedev]]


[github-action]: github-action "Githunb action"
[pre-commit]: pre-commit "pre-commit"
[gdscript]: gdscript "GDScript"
[gamedev]: ../lists/gamedev "Gamedev"